Showing posts with label rage. Show all posts
Showing posts with label rage. Show all posts

Thursday, April 2, 2009

Rage: love it, hate it...change it?

It seems like everyone is talking about changing rage lately, since it seems Wrath widened the gap between trash/heroics and bosses.

I agree that the rage mechanic is seriously messed up in current content, but if you follow the advice of some posts I've seen, it starts to look a whole lot like energy. Personally I like how it starts low and goes up as you deal/receive damage. It creates opportunities to show off your skill at keeping up your rage bar, as well as allowing you to pull as quickly as your healer can go. What I don't like is that, as many have mentioned, the better your gear, the harder it is to tank (after a certain gear threshold). What if rage had a slow regen up to maybe 20 or 30, and above that, a slow decay. If that's not good enough for you, the regen could be sped up perhaps by some secondary tanking skill like AP. Let's face it, if I'm preparing for combat, it's because I'm already mad, so it doesn't necessarily make sense to start at 0, but I'm not nearly as crazy as I am once the "battle" begins, so from a logical standpoint, this approach makes sense (to me anyway).

This would keep our unique mechanic, which is part of the reason I enjoy my warrior, while giving us a small part of what all the other classes enjoy, starting out with resources.